I am learning some cool things in the 3D class I’m taking this semester. If you’ve been following my journey through grad school, you’ll know that I attempted to learn the 3D modeling program “Maya” last semester. While I learned some basics, the professor’s teaching style was not conducive to someone like me who had never had 3D experience. I’m sure you know what I’m talking about when I say that 60% of the material flew over my head… and out the window.
This semester, however, I get to re-learn the basics of 3D modeling, lighting and texturing via a prof in my department, and a new program- 3DS-Max. It’s awesome! Because I already have some background, the class has been a great way to solidify my skillz.
Yesterday we learned how to apply a texture to objects in our 3D “scene.” We applied different materials to the same shapes repeatedly. Here are the results!
Looking forward to more modeling and texturing coming up!